A downloadable game

Project under development.

A celebration of the ingenuity of developers over the years.

This virtual museum aims to interactively present various methods that game developers have used over time to simulate reflections in their video games, from ray tracing, to screen space reflections, to basic geometry duplication or cubemaps.

I am working on this project in my spare time to get used to Unreal Engine 5 and to learn C++. It was inspired by this meme.

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